This article compiles a series of news stories from the early 1980s to the early 1990s, highlighting significant trends and advancements in video games and home computers. It explores how these technologies evolved during this pivotal era, influencing entertainment and computing industries. The piece reflects on the growing popularity of gaming consoles and personal computers, documenting their impact on society. Written by 13newsnow.com, it provides historical insights into technological progress, offering readers an understanding of how past innovations shaped modern digital landscapes. Published and updated on April 2, 2025.
The upcoming Nintendo Switch 2, priced at $450 (AUD$699), is set for release on June 5, 2025. While many will analyze its market position and value compared to competitors, the author takes a personal stance, expressing reluctance to purchase the console due to financial strain from rising living costs and economic challenges post-pandemic. With game prices at $80 and financial instability affecting many, the Switch 2 feels unaffordable. Reflecting on broader economic struggles, the author notes that such factors are often overlooked in industry analyses. Despite hoping for future discounts, they recall the original Switch never receiving a price drop since its 2017 launch, making optimism difficult.
The Nintendo Switch 2 features 256 GB of internal storage, a significant upgrade from the original Switch's 32 GB. However, some games for the new console will not come on traditional cartridges but instead as "game-key cards," which provide a key to download the game via the internet. This approach is reminiscent of older practices where retail packaging included codes for digital downloads. While this shift aligns with current trends towards digital ownership, it disappoints fans of physical media who value tangible game collections. Concerns remain about the longevity of access to purchased games if company servers go offline. Despite these worries, the convenience of sharing physical cartridges persists, though the reliance on digital distribution marks a notable change in gaming culture and consumer expectations.
In a public poll conducted by BAFTA, Shenmue was named the most influential video game of all time, surpassing classics like Doom, Super Mario Bros., Half-Life, and The Legend of Zelda: Ocarina of Time. Created by Yu Suzuki in 1999, Shenmue was a technically ambitious Sega Dreamcast game known for its detailed environments and realistic depiction of daily life. Despite being a commercial failure initially, it gained recognition years later with the release of Shenmue 3. There is speculation about potential bias in the poll, as newer games like Kingdom Come: Deliverance 2 ranked surprisingly high. Suzuki expressed gratitude for the award, acknowledging the game's lasting impact and thanking fans for their continued support. This poll precedes the upcoming BAFTA Games Awards.
In a surprising turn, Shenmue has been voted the most influential video game by the British public in Bafta’s online poll, recognized for its pioneering open-world gameplay. Other notable mentions include Doom, Super Mario Bros, Half-Life, and The Legend of Zelda: Ocarina of Time. Among recent titles, Astro Bot leads the 21st annual Bafta Games Awards nominations with 11 nods, though it is not nominated for Best Game. Thank Goodness You’re Here! and Senua’s Saga: Hellblade II are strong contenders across multiple categories, highlighting British gaming innovation. Predictions suggest Astro Bot may win several awards, including Game Design and Music, while Hellblade II is favored for acting and narrative honors. The ceremony will stream live on April 8, hosted by Phil Wang.
The Jaws film franchise, iconic since the 1970s, has inspired numerous video games that extend its thrilling shark-attack premise beyond the movies. Fans can engage with this universe through games like the 1987 NES title *Jaws*, where players control a boat to defeat the Great White Shark, or *Jaws Unleashed* (2006), which lets players embody the shark in an open-world setting. Other notable titles include *Hungry Shark World*, offering a free-roam ocean experience, and *Shark Blitz*, a casino slot game featuring ocean-themed rewards. Even *Jaws: Ultimate Predator* (2011) allows gamers to explore underwater environments as the predator itself. These games provide interactive experiences for those who enjoy the Jaws theme but may not relish the tension of the films, offering control and variety in gameplay.
Nintendo has announced the successor to the popular Switch console, set for release on June 5. Pre-orders for the Nintendo Switch 2 begin on April 9, with Best Buy offering early pickups starting at 12 a.m. eastern time on June 5, allowing Midwest gamers to collect their orders from 11 p.m. on June 4. My Best Buy members can earn $20 certificates for every $150 spent, up to $100. Alongside the new console, Nintendo revealed "Mario Kart World," the first new title in the series since 2014, and Switch 2 versions of popular games like "The Legend of Zelda: Breath of the Wild" and "Donkey Kong Bananza." For more details, visit the official announcement page.
Nintendo confirmed the Nintendo Switch 2 would be backward-compatible with original Switch games, accessories, and both physical and digital copies of games. The new console uses a hybrid method for compatibility, neither purely hardware-based nor software emulation, enabling enhanced features like GameChat support and potential graphical improvements through developer updates. Some first-party titles will receive free updates for better performance, while others will offer paid "upgrade packs" with significant enhancements. Not all Switch games will be compatible initially, as Nintendo is testing each game individually. Key exceptions include certain Nintendo Labo games due to hardware differences. Additionally, while most accessories are compatible, the original Switch dock is not, and storage expansion requires microSD Express cards for optimal speed.
Nintendo has unveiled a range of accessories for the upcoming Nintendo Switch 2, with the highlight being the new Nintendo Switch 2 Pro Controller. This controller introduces GL/GR buttons that can be remapped and a new C button for Game Chat, a Discord-like feature enabling screen sharing and communication. GameChat will remain free until March 31, 2026, subsequently requiring a Switch Online subscription. The controller also features a long-awaited headphone jack, along with support for Bluetooth and NFC, marking it as an upgrade from its predecessor. These enhancements aim to improve user experience and connectivity for Nintendo Switch 2 users.
Nintendo unveiled details about the upcoming Nintendo Switch 2, set for release on June 5 at $450. The console features technical upgrades including a larger 7.9-inch screen with higher resolution, 120 frames per second gameplay, 256GB internal storage, and mouse controls. New games announced include Mario Kart World, Donkey Kong Bananza, and Kirby Air Riders. The Switch 2 introduces Game Chat, allowing microphone communication with other players, screen-sharing, and optional camera streaming, though subscriptions will eventually be required. Notably, FromSoftware's The Duskbloods is exclusive to the Switch 2, releasing in 2026. This marks a significant update for fans of Nintendo franchises and gamers alike.
Nintendo is set to release the Switch 2 on June 5 for $449.99, featuring a larger 7.9-inch 1080p HDR display with up to 120fps and 4K support when docked. The new console boasts improved Joy-Cons with magnetic attachment and bigger analog sticks, 256GB internal storage (compatible with MicroSD Express cards), enhanced speakers, and a built-in mic for voice chat. A separate camera will enable video chats using a new C-Button interface. The Switch 2 supports third-party games like *Elden Ring* and *Harry Potter: Hogwarts Legacy*. This marks an evolution from previous models, with details confirmed through Nintendo's Direct presentation. For ongoing updates, follow CNET’s live blog.
As traditional TV viewership declines, video game companies are increasingly targeting advertising dollars by highlighting the extensive screen time spent on gaming across all age groups. At the IAB’s PlayFronts event, discussions emphasized the need for marketers to adapt strategies to effectively reach gamers, a demographic accustomed to skipping ads. Brands like Discord and Roblox showcased innovative ad formats such as gamified Quests and Rewarded Video, offering measurable engagement and positive user feedback. Samsung Ads introduced interactive game ads on Samsung TV Plus, demonstrating higher viewer preference and recall compared to traditional commercials. Despite only 5% of digital ad spending currently allocated to gaming, experts argue that successful branding will rely more on creative storytelling than traditional metrics, urging the industry to embrace change and connect authentically with gaming audiences.
In this interview from the "Ask the Developer" series, Nintendo developers discuss the creation of Nintendo Switch 2, focusing on its compatibility with original Switch games. Despite technical challenges due to differing hardware designs, the team developed a new technology to translate and run Switch games on Switch 2 in real-time. This ensures a smoother gameplay experience with enhanced features like faster loading times and GameChat availability. The developers also highlight seamless data transfer via Nintendo Accounts and improved functionalities such as an upgraded Nintendo eShop. Named "Nintendo Switch 2" to signify its role as the new standard, the system aims to offer enjoyable experiences for all users, not just tech enthusiasts. The developers express their hope that players will embrace Switch 2 as their personal gaming system, enhancing both new and existing game libraries.
In this edition of "Ask the Developer," Nintendo developers discuss the creation of Nintendo Switch 2, launching on June 5. Kouichi Kawamoto, Takuhiro Dohta, and Tetsuya Sasaki reveal that development began around 2019, focusing on improving processing power to enable new gameplay experiences. Unlike previous consoles with unique hardware features, Switch 2 prioritizes versatility and enhanced performance, allowing developers to create more ambitious games without restrictive design changes. Examples include "Donkey Kong Bananza" and "Mario Kart World," showcasing the potential of the upgraded system. The team emphasizes retaining the original Switch's flexible playstyles while expanding its capabilities through software and optional accessories, ensuring a solid foundation for future innovation.
April 2025 is shaping up to be a monumental month for gaming enthusiasts, following an already impressive lineup of game releases earlier in the year. Among the highlights are "The Last of Us Part II Remastered" arriving on PC, offering fans a chance to revisit Naughty Dog's controversial sequel. "South of Midnight," an action-adventure game set in the Deep South, joins the fray with its intriguing narrative and ancient powers. Players can also look forward to "Clair Obscur: Expedition 33," a turn-based RPG exploring existential themes. Additionally, "Days Gone Remastered" brings its post-apocalyptic world to new platforms, while "Forza Horizon 5" makes its debut on PS5, delighting racing game aficionados. These titles promise engaging experiences across various genres.
GTA 6 remains highly anticipated, with fans eagerly awaiting updates. The only official content released so far is the initial trailer from December 2023, and there has been no further communication from Rockstar Games since. During Take-Two's earnings call on February 6, it was confirmed that GTA 6 is still scheduled for an Autumn release. Take-Two CEO Strauss Zelnick revealed plans for a second trailer and a marketing strategy focused on maintaining excitement close to the release date in an interview with Bloomberg. Fans are encouraged to follow live updates through various platforms. Additional resources like indy100’s best video games list and news channels are available for more insights.
Minecraft, the best-selling video game of all time with over 300 million copies sold, continues to captivate players globally despite its simple block-building premise. The game's Creative Mode offers a virtual playground for free-form building, fostering creativity and community among players of all ages. Jack Black’s dedication to Minecraft during the filming of *A Minecraft Movie* exemplifies its allure. Beyond gaming, Minecraft serves educational and social purposes, aiding programming initiatives and enabling global collaborations. Its collaborative nature avoids online toxicity, providing a nurturing space for children and adults alike. Despite controversies surrounding its creator, Markus Persson, Minecraft's success is sustained by its flexibility, community-driven content, and Microsoft's careful stewardship. The game evokes nostalgia and bridges generations, offering endless possibilities for creation and shared experiences.
"Heavenly Sword," developed by Ninja Theory and published by Sony Computer Entertainment in 2007, is a nostalgic PlayStation 3 game blending action and storytelling. Players control Nariko, a clanswoman wielding the titular sword to protect her clan from King Bohan. The game features three combat stances (speed, range, and power), quick-time events, and an innovative "Aftertouch" mechanic using motion controls. Nariko's journey involves defeating formidable bosses while battling the sword's life-draining curse. Despite her ultimate sacrifice, she fulfills a prophecy, becoming a goddess to save her clan. Although planned as a trilogy, sequels were canceled. This hack-and-slash classic remains beloved for its engaging gameplay and emotional narrative. Rating: 5/5.
Video games, from their inception with "Tennis for Two" in 1958 to modern hits like "Minecraft" and "Fortnite," offer immersive experiences through graphics, storytelling, and multiplayer interactions. However, the significance of video game soundtracks is often overlooked. A great soundtrack enhances gameplay by making it more engaging and prolonging playtime. The "WWE SmackDown vs Raw 2007" soundtrack exemplifies this, blending nu metal and hip-hop genres to create an intense, mood-enhancing experience fitting for a wrestling game. Featuring artists like Godsmack and Young Buck, the soundtrack not only complements the game but also stands alone as enjoyable music. Its songs reference game modes and WWE events, deepening player engagement. Soundtracks like this elevate video games from good to exceptional, demonstrating their crucial role in gaming immersion.
Azra Games has appointed Kris Davis, former co-head of mobile at PlayStation, as its Chief Business Officer (CBO). With over 20 years of industry experience from roles at Beeline Interactive, Kabam, and PlayStation Studios, Davis will oversee business operations and develop strategic plans for Azra’s upcoming combat RPG, Project Legends. As CBO, he will lead product development, business intelligence, sales, licensing, analytics, and business development. Davis aims to leverage his expertise in mobile gaming to ensure the success of Project Legends and Azra Games' growth, aligning with the company's goal of delivering exceptional gaming experiences across platforms.
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